Surface.fromWayland

Create a new Surface from a Wayland window handle.

  1. Surface fromWayland(void* surface, void* display)
  2. Surface fromWayland(void* surface, void* display)
    struct Surface
    version(D_Ddoc)
    static
    fromWayland
    (
    void* surface
    ,
    void* display
    )

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