Begins recording of a compute pass.
Begins recording of a render pass.
Copy data from a texture to a buffer.
Finishes recording and returns a CommandBuffer that can be submitted for execution.
Describes a CommandEncoder.
Handle identifier.
<a href="https://docs.rs/wgpu/0.6.0/wgpu/struct.CommandEncoder.html">wgpu::CommandEncoder</a>
An object that encodes GPU operations.
A CommandEncoder can record RenderPasses, ComputePasses, and transfer operations between driver-managed resources like Buffers and Textures.
When finished recording, call CommandEncoder.finish to obtain a CommandBuffer which may be submitted for execution.