Sampler

A handle to a sampler.

A Sampler object defines how a pipeline will sample from a TextureView. Samplers define image filters (including anisotropy) and address (wrapping) modes, among other things.

See the documentation for SamplerDescriptor for more information.

Members

Variables

descriptor
SamplerDescriptor descriptor;

Describes this Sampler.

id
WgpuId id;

Handle identifier.

See Also

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